Time Block A: Fri 1:00PM
Euro Board
AE-121 Thurn and Taxis
by Bob Woodson, Euro Style Board Game, 2 hrs, 4 players, Game, Newcomers, Character/Armies Supplied
2006 Spiel des Jahres winner in which players compete to build the best postal network in fifteenth century Europe.
Miniatures
AH-120 King Arthur
by Jason Coffey, Warhammer Ancient Battles, 2 hrs, 6 players, Game, Kids OK, Character/Armies Supplied
NOTE: This Event Starts at 1:30 pm and Ends at 3:30 pm. Join King Arthur (Clive Owen) and Guinevere (Keira Knightly) as the hold back the hordes of Saxon invadors from the shores of Brittany after the fall of the Roman Empire. Feel free to bring your own 28mm Historical miniatures. They should be painted to at least a "Tabletop quality".
Historical Board
AW-122 A Victory Lost
by Bob Woodson, Historical Board Game, 4.5 hrs, 2 players, Game, Some Gaming, Character/Armies Supplied
Award-winning, hex-based simulation of the Russian counterattack of 1942-3 outside Stalingrad. As the soviet player, you coordinate a massive offensive along a 500-mile front. As the german player, conserve your strength for the right opportunity to turn the tide in your favor once again.
Time Block B: Fri 3:30PM
Euro Board
BE-123 St. Petersburg
by Bob Woodson, Euro Style Board Game, 2 hrs, 4 players, Tourn, Newcomers, Character/Armies Supplied
Euro card game in which you acquire workers for income, build buildings for fame, and attract aristocrats to your city in order to gain the most fame at the end of the game. The player who is best able to manage his meager money supply, and buy the right things at the right time, will win the game.
Miniatures
BH-105 The Wolf Time - Target 1
by Jason Coffey, Warhammer 40K - 5th Edition, 2 hrs, 6 players, Game, Kids OK, Character/Armies Supplied
NOTE: This Event starts at 4 pm and Ends at 6 pm The "Space Wolf" Chapter of the Space Marines has been engaged on a five-year crusade in the previously unexplored "Wheel of Fire" sector. Now the crusade is almost at an end. Your spacecraft, the Restitution, is currently maintaining orbit around the planet "Xit". Sensor scan reports show the planet was once occupied by Humans, but has been taken over by Orks. The centre of Ork power lies on a tiny island known as "The Rock". The object of this campaign is to end Ork rule by destroying their power base. This is the first of three smaller episodes leading up to the main event. Players are encouraged to bring their own Space Marine Tactical Squads, or Space Ork Boyz. Along with dice, tape measures and blast templates. You may provide your own copy of the Warhammer 40K 5th Edition Hardbound, or the "gamers edition" from The Assault on Black Reach - along with the current Space Marine and Space Ork Codex's. For more information: jayce921@yahoo.com
BH-117 Bongolesia
by Terrance Nolan, Battlefield Evolution: Modern Combat, 2 hrs, 8 players, Game, Newcomers, Char/Armies Required
Welcome to Bongolesia my friends! You have arrived just in time for the annual Bannana Chip Festival. Please join us after the United Nations trucks finish delivering the donated food from our wealthy national supporters. Players: Bring your Battlefield Evolution miniatures, or other 26-27 mm miniatures and vehicles for this game.
Historical Board
BW-124 Talisman
by Bob Woodson, Fantasy Board Game, 4.5 hrs, 6 players, Game, Newcomers, Character/Armies Supplied
A perilous adventure in a fantastical world of magic and monsters. A story unfolds from turn to turn: a heroic epic of brave deeds, of daring encounters, of treausures and magic.
BW-125 Memoir '44
by Bob Woodson, Historical Board Game, 2 hrs, 2 players, Game, Kids OK, Character/Armies Supplied
Includes over fifteen different battle scenarios for both beach landings and countryside combat. Each scenario mimics the historical terrain, troop placements and objectives of each army. Commanders deploy troops through Command and Tactic cards, applying the unique skills of his units: infantry, paratrooper, tank, artillery, and even resistance fighters, to their greatest strength.
Time Block C: Fri 6:00PM
Euro Board
CE-126 Race for the Galaxy
by Bob Woodson, Euro Style Board Game, 2 hrs, 4 players, Game, Some Gaming, Character/Armies Supplied
Explore, settle, develop, trade, consume or produce? Which do you need the most? Which of Earth's former colonies will be most successful at settling the galaxy, now that JumpDrive exists? Who will discover the secrets of the mysteriously vanished Alien Overlords? Your goal: to build the moster prosperous and powerful space empire!
Miniatures
CH-109 Ghosts of Mars
by Jason Coffey, Space 1889 ed. 2, 4.5 hrs, 6 players, Game, Kids OK, Character/Armies Supplied
NOTE: This Event will start at 7 pm Join the "Eight Great Powers" on the surface of Mars, as they strive to bring Civilization to the Martians. Expect 28mm Cloudships, and all the enjoyable elements of this wonderful Victorian Science Fiction Game. You are welcome to bring your own units of RAFM Martians and regular British Colonials. We use Standard "The Sword and the Flame" Unit numbers. For more information: Jayce921@yahoo.com or www.lvwargamers.org
CH-111 Warmachine/Hordes 500 pt Tournament
by Matt Lust, Warmachine & Hordes, 4.5 hrs, 16 players, Tourn, Knows It, Char/Armies Required
This is a Warmachine and Hordes Tour nament. It is in the Steamroller format - using 500 pts. Warmachine and Hordes are Fantasy "Steam Punk" miniature games of fast and furious action. It is common to have at least 8 players in our local Las Vegas events.
CH-114 Last Man Standing
by Michael Conley, GUTSHOT!, 2 hrs, 8 players, Game, Kids OK, Character/Armies Supplied
NOTE: Starts at 5 pm. Ends at 7 pm before the "Ghosts of Mars" game begins. 28mm Gunslingers ""duke it out" on the streets of this American West town. Bring your own 28mm painted Cowboy or Cowgirl.
Historical Board
CW-127 Napoleonic Wars
by Bob Woodson, Historical Board Game, 4.5 hrs, 5 players, Game, Some Gaming, Character/Armies Supplied
Set in 1805 in Europe, you must weigh the strategic dilemmas facing the two alliances in mortal conflict. Napoleon's France enjoys a superb army, central postition, superior leadership and a useful, if not powerul ally in Spain, but faces three foes. Napoleon must beware of Britain's seapower and wealth, Austria's threatening position, and Russia's reinforcing hordes.
CW-128 Command and Colors
by Bob Woodson, Historical Board Game, 2 hrs, 2 players, Game, Newcomers, Character/Armies Supplied
Recreate battles from a multitude of ancient eras: the Persian Wars with Greece, and the Punic Wars between Rome and Carthage, among others. The game system is similar to Memoir '44 and Battle Lore. A player's hand of cards determines the tactical options; a player's skill determine the rest. Luck of the dice doesn't hurt, though.
CW-156 Second Annual Silver Hat
by Hugh Bishop, Star Fleet Battles, 48.5 hrs, 16 players, Tourn, Kids OK, Character/Armies Supplied
Captain's Tournament for Star Fleet Battles. Nevada Rated Ace Event.
Time Block D: Fri 8:30PM
Miniatures
DH-104 Battle Royale
by Niall St. John, Babylon 5: A Call to Arms, 2 hrs, 8 players, Game, Some Gaming, Char/Armies Required
Welcome to the outer rim! The Ancients have left behind an artifact of great power - and all of the younger races want a piece of the action. Please bring "1 point of Raid" for this fun senario. It is also a great time to learn the rules if you have not had the oppurtunity to play this game before! And mandatory if you have not, and want to be in the Tournament on Saturday night. Be seeing you, Niall St. John and Jason Coffey Mongoose Publishing Demo Team For more information: Jayce921@yahoo.com or http://games.groups.yahoo.com/group/Babylon_5_miniatures/
Historical Board
DW-129 Shogun
by Bob Woodson, Historical Board Game, 11.5 hrs, 5 players, Game, Newcomers, Character/Armies Supplied
A game of conquest set in feudal Japan (no, this is not a remake of the Milton Bradley game). Players collect provinces, and designate provinces to conduct various actions such as pillage, forage, recruit, attack, and move. The game features a variable turn order, and battles are resolved by throwing all combatants into a tower. Beware the beligerent farmers!
DW-130 Cosmic Encounter
by Bob Woodson, Historical Board Game, 2 hrs, 4 players, Game, Kids OK, Char/Armies Required
You control one of twenty space races, battling for control of planets. But be careful to defend you home planets, lest you lose your special ability!
Time Block E: Fri 11:00PM
Miniatures
EH-155 Welcome To My Nightmare
by Ted Pawlowski, Mordheim, 22 hrs, 4 players, No signup needed, Game, Tried It, Char/Armies Required
Mordheim warbands searching for wryd stones and getting out of the city alive! Scenario in the process of being determined. Bring your warbands, aprroval by GM, please be resonable.
Historical Board
EW-131 Bang!
by Bob Woodson, Historical Board Game, 9 hrs, 7 players, Game, Kids OK, Character/Armies Supplied
The sheriff, two deputies, three outlaws and a renegade. No one knows who is who until the shooting starts.
Time Block F: Sat 9:00AM
Euro Board
FE-133 Agricola
by Bob Woodson, Euro Style Board Game, 2 hrs, 5 players, Game, Newcomers, Character/Armies Supplied
An agricultural development game set in central Europe, around 1670 AD. The plague, which has raged since 1348, has finally been overcome. The civilized world is revitalized. People are upgrading and renovating their huts. Fields must be plowed, tilled and harvested. The famine of the previous years has encouraged people to eat more meat.
Miniatures
FH-106 The Wolf Time - Target 2
by Jason Coffey, Warhammer 40K - 5th Edition, 2 hrs, 6 players, Game, Kids OK, Character/Armies Supplied
The "Space Wolf" Chapter of the Space Marines has been engaged on a five-year crusade in the previously unexplored "Wheel of Fire" sector. Now the crusade is almost at an end. Your spacecraft, the Restitution, is currently maintaining orbit around the planet "Xit". Sensor scan reports show the planet was once occupied by Humans, but has been taken over by Orks. The centre of Ork power lies on a tiny island known as "The Rock". The object of this campaign is to end Ork rule by destroying their power base. This is the second of three smaller episodes leading up to the main event. Players are encouraged to bring their own Space Marine Tactical Squads, or Space Ork Boyz. Along with dice, tape measures and blast templates. You may provide your own copy of the Warhammer 40K 5th Edition Hardbound, or the "gamers edition" from The Assault on Black Reach - along with the current Space Marine and Space Ork Codex's. For more information: jayce921@yahoo.com
FH-115 Last Man Standing
by Michael Conley, GUTSHOT!, 2 hrs, 8 players, Game, Kids OK, Character/Armies Supplied
28mm Gunslingers ""duke it out" on the streets of this American West town. Bring your own 28mm painted Cowboy or Cowgirl.
FH-154 Old Crow (expanded)
by Greg Dryanski, Check Your 6! Air Combat, 4.5 hrs, 6 players, Game, Some Gaming, Character/Armies Supplied
Date: 29 June, 1944 Location: Southwest of Leipzig, Germany The 363rd Fighter group finished as one of the most potent air units of the war. One of the most famous fliers to come from this group would be Capt. Clarence "Bud" Anderson. On this date, Anderson led his squadron into combat on an escort mission to Leipzig. It would prove to be Anderson's most challenging action of the war. This game will be played with 1/300 scale miniatures provided by the GM.
Historical Board
FW-132 Advanced Civilization
by Bob Woodson, Historical Board Game, 7 hrs, 8 players, Game, Newcomers, Character/Armies Supplied
From the dawn of civilization to the age of city-states, build an empire trading with other civilizations and acquiring cultural advances such as pottery, coinage, literacy and deism.
Time Block G: Sat 11:30AM
Euro Board
GE-136 Carcassonne
by Bob Woodson, Euro Style Board Game, 2 hrs, 5 players, Game, Kids OK, Character/Armies Supplied
The second best selling euro game, this one involves developing the area around the French city of Carcassonne. Players lay tiles and place their followers (thieves, knights, farmers and monks) on roads, cities, cloisters and fields depicted on the tiles.
Miniatures
GH-110 League of Extrodinary Gentleman
by Jason Coffey, Space 1889 ed. 2, 2 hrs, 6 players, Game, Kids OK, Character/Armies Supplied
Join the "League of Extrodinary Gentleman" on the surface of Venus, as they work against the Germans enslavement of the native Lizardmen population. Expect 28mm Airships, Miniature Building Authority buildings, and all the enjoyable elements of this wonderful Victorian Science Fiction Game. You are welcome to bring your own units of Games Workshop or RAFM Lizardmen and regular British Colonials. We use Standard "The Sword and the Flame" Unit numbers. For more information: Jayce921@yahoo.com or www.lvwargamers.org
Historical Board
GW-134 Paths of Glory
by Bob Woodson, Historical Board Game, 4.5 hrs, 2 players, Game, Some Gaming, Character/Armies Supplied
Renowned card-driven game of the great war - World War I. Step into the shoes of the monarchs and marshals who triumphed and bungled from 1914 to 1918. As the Central Powers, you must use the advantage of interior lines and the fighting skill of the the Imperial German Army to win your rightful "place in the sun." As the Allies, you must bring your greater numbers to bear to put an end to German militarism and ensure this is the "war to end all wars."
GW-135 18xx
by Bob Woodson, Historical Board Game, 4.5 hrs, 6 players, Game, Some Gaming, Char/Armies Required
1856 is a railroad game of upper Canada; 1870 is a game of the trans-Mississippi Valley. Players use their initial money to capitalize railroad companies, which can in turn build track, buy locomotives, and generate income. Players may engage in corporate raiding, stock manipulation, and insider trading to take advantage of their opponents and win the day.
Time Block H: Sat 2:00PM
Euro Board
HE-138 Settlers of Catan
by Bob Woodson, Euro Style Board Game, 2 hrs, 4 players, Tourn, Kids OK, Character/Armies Supplied
The most popular and best selling euro game, this is a building game with an element of trading. Players take turns collecting resouces, and bargaining to complete combinations of resources to build roads, settlements and cities. A favorite for gamers of all ages!
Miniatures
HH-107 The Wolf Time - Target 3
by Jason Coffey, Warhammer 40K - 5th Edition, 2 hrs, 6 players, Game, Kids OK, Character/Armies Supplied
The "Space Wolf" Chapter of the Space Marines has been engaged on a five-year crusade in the previously unexplored "Wheel of Fire" sector. Now the crusade is almost at an end. Your spacecraft, the Restitution, is currently maintaining orbit around the planet "Xit". Sensor scan reports show the planet was once occupied by Humans, but has been taken over by Orks. The centre of Ork power lies on a tiny island known as "The Rock". The object of this campaign is to end Ork rule by destroying their power base. This is the third of three smaller episodes leading up to the main event. Players are encouraged to bring their own Space Marine Tactical Squads, or Space Ork Boyz. Along with dice, tape measures and blast templates. You may provide your own copy of the Warhammer 40K 5th Edition Hardbound, or the "gamers edition" from The Assault on Black Reach - along with the current Space Marine and Space Ork Codex's. For more information: jayce921@yahoo.com
HH-113 B-17's Over Germany
by Michael Conley, Check Your Six, 2 hrs, 10 players, Game, Kids OK, Character/Armies Supplied
NOTE: This Event will run till 5 pm. 1/144 Scale Bombers strike the Fascist stronghold!
HH-118 Bongolesia
by Terrance Nolan, Battlefield Evolution: Modern Combat, 2 hrs, 8 players, Game, Newcomers, Char/Armies Required
Welcome to Bongolesia my friends! You have arrived just in time for the annual Bannana Chip Festival. Please join us after the United Nations trucks finish delivering the donated food from our wealthy national supporters. Players: Bring your Battlefield Evolution miniatures, or other 26-27 mm miniatures and vehicles for this game.
Historical Board
HW-137 Axis and Allies
by Bob Woodson, Historical Board Game, 4.5 hrs, 5 players, Game, Some Gaming, Character/Armies Supplied
Remake of the 1986 Milton Bradley classic. Two axis powers (Germany and Japan) duke it out with three allied powers (Russia, Great Britain and USA). Players manage resources, and buy planes, tanks, infantry and naval units each turn to leverage their position and weaken that of their enemies. May he (she) with the best dice win!
HW-139 Combat Commander
by Bob Woodson, Historical Board Game, 2 hrs, 2 players, Game, Some Gaming, Character/Armies Supplied
Tactical World War II at it's finest. The game includes various scenarios involving german and either british or american forces. Each nation has a separate deck of cards, which are used for everything from operations to random events, from representing die rolls (there are no dice in the game) to random hex determination for sniper fire.
Time Block J: Sat 4:30PM
Euro Board
JE-142 Power Grid
by Bob Woodson, Euro Style Board Game, 2 hrs, 6 players, Game, Newcomers, Character/Armies Supplied
Vie against other players to purchase the power plants that you use to supply power. Also, you acquire the raw materials, like coal, oil, garbage, or uranium, to power said plants (except for the highly valuable wind/solar plants). A constant struggle to upgrade your plants for maximum efficiency while still retaining enough wealth to quickly expand your network to get the cheapest routes.
Miniatures
JH-102 Babylon 5 Minis Tournament
by Greg Dryanski, Babylon 5: A Call to Arms, 7 hrs, 24 players, Tourn, Some Gaming, Char/Armies Required
NOTE: Event starts check-in and list approval at 6 pm Welcome fans of Babylon 5!!! Since 2004 we have strived to provide the biggest and best Babylon 5: A Call to Arms Tournament in the Southwest US. Some have said perhaps in the United States as well. Please come and join us for this solid annual event which regularly sees at least 12 players. This is simple "hard science fiction" space combat refined. Our Tournament is run as usual by our most experianced player, and tournament judge, Greg Dryanski. While you do not have to be a master of the "fluff", you are encouraged to have at least played a game prior to this. Please look at our Friday night schedule for a Demo. Please bring your own Dice, Tape measure, and "table-top quality" painted Fleet. It should be at least "5 points of Raid", and of course the current rules and supplments to play. Please do not use any material released within 30 days of the event. Plan for 3 exciting rounds each, with prize support from Mongoose Publishing. Be seeing you, Greg Dryanski, Niall St. John, Terrance Lee Nolan, and Jason Coffey Mongoose Publishing Demo Team. For more information: jayce921@yahoo.com or http://games.groups.yahoo.com/group/Babylon_5_miniatures/
Historical Board
JW-140 Twilight Struggle
by Bob Woodson, Historical Board Game, 2 hrs, 2 players, Game, Kids OK, Char/Armies Required
Card-driven game of the cold war between the United States and Soviet Russia. Players alternate card plays, either using the event or the operations point value to increase influence in a desired country. The events depicted on the cards draw from forty five years of history between the wreckage of World War II and the fall of the Soviet Union in 1989.
JW-141 History of the World
by Bob Woodson, Historical Board Game, 4.5 hrs, 6 players, Game, Newcomers, Character/Armies Supplied
Each player commands seven different empires - one per each Epoch - during their all too brief day in the sun. Each, in turn, rises to its fullest height of power only to fall before the sands of time and the next emerging nation.
Time Block K: Sat 7:00PM
Euro Board
KE-143 Puerto Rico
by Bob Woodson, Euro Style Board Game, 2 hrs, 5 players, Game, Newcomers, Character/Armies Supplied
Another popular euro game. Players, plantation owners in Puerto Rico in the days when ships had sails, grow up to five different kind of crops: corn, indigo, coffee, sugar and tobacco. A novel game system lets players choose the order of the phases in each turn by choosing from remaining roles during their turn. No role can be selected twice in the same round.
Miniatures
KH-112 Warmachine/Hordes 350 pt Tournament
by Matt Lust, Warmachine & Hordes, 4.5 hrs, 8 players, Game, Tried It, Char/Armies Required
This is a Warmachine and Hordes Tournament. This Event will use the Mangled Metal format - at 350 pts. Warmachine and Hordes are Fantasy "Steam Punk" miniature games of fast and furious action. It is common to have at least 8 players in our local Las Vegas events.
KH-157 25mm Ancients
by Jim Hinds, Home Brew, 2 hrs, 6 players, Demo, Kids OK, Character/Armies Supplied
25mm Ancient armies clash in this unique arrangement of rules by rules designer Jim Hinds. All figures and terrain provided. All we need is you!
Historical Board
KW-144 Imperial
by Bob Woodson, Historical Board Game, 4.5 hrs, 6 players, Game, Newcomers, Character/Armies Supplied
In pre-WWI Europe, you are a power broker vying for control of the six great powers: Italy, France, Great Britain, Germany, Russia and Austria-Hungary. Where you have acquired controlling interest, the nation is yours to command. But victory often depends on protecting your investments in several nations, including those you do not control.
Time Block L: Sat 9:30PM
Historical Board
LW-145 Formula de
by Bob Woodson, Historical Board Game, 2 hrs, 5 players, Game, Newcomers, Character/Armies Supplied
This game simulates Formula One motor racing. Shift up a gear, shift down a gear, burn some rubber, or hit the breaks. Don't take the turns too fast, or you'll go through your brakes and tires too fast and have to pit stop. And those nasty collisions can leave debris fields on the track. If you're not first, you're last!
Time Block N: Sun 9:00AM
Euro Board
NE-147 Goa
by Bob Woodson, Euro Style Board Game, 2 hrs, 4 players, Game, Newcomers, Character/Armies Supplied
At the end of the 15th centruy, European traders and adventurers travelled to the Indian Ocean with one goal: the spices of southeast Asia. By doing so, they espected to find fabulous wealth. Players look for opportunities in the game to bring wealth and fame to their businesses. They enlarge their fleets, build manufacturing plants, levy taxes, outfit expeditions and found new colonies.
Miniatures
NH-108 The Wolf Time - Ork Stronghold
by Jason Coffey, Warhammer 40K - 5th Edition, 2 hrs, 6 players, Game, Kids OK, Character/Armies Supplied
NOTE: This Event may run till Noon. The "Space Wolf" Chapter of the Space Marines has been engaged on a five-year crusade in the previously unexplored "Wheel of Fire" sector. Now the crusade is almost at an end. Your spacecraft, the Restitution, is currently maintaining orbit around the planet "Xit". Sensor scan reports show the planet was once occupied by Humans, but has been taken over by Orks. The centre of Ork power lies on a tiny island known as "The Rock". The object of this campaign is to end Ork rule by destroying their power base. This is the conclusion of three smaller episodes leading up to this, the main event. The assault on "The Rock". All surving Space Marines from the Company's 100 man strength will be available for the final assault. Players are encouraged to bring their own Space Marine Tactical Squads, or Space Ork Boyz. Along with dice, tape measures and blast templates. You may provide your own copy of the Warhammer 40K 5th Edition Hardbound, or the "gamers edition" from The Assault on Black Reach - along with the current Space Marine and Space Ork Codex's. For more information: jayce921@yahoo.com
NH-119 Bongolesia
by Terrance Nolan, Battlefield Evolution: Modern Combat, 2 hrs, 8 players, Game, Newcomers, Char/Armies Required
NOTE: Event starts at 10 am and Ends at Noon before the "Flames of War" Event begins. Welcome to Bongolesia my friends! You have arrived just in time for the annual Bannana Chip Festival. Please join us after the United Nations trucks finish delivering the donated food from our wealthy national supporters. Players: Bring your Battlefield Evolution miniatures, or other 26-27 mm miniatures and vehicles for this game.
Historical Board
NW-146 Titan
by Bob Woodson, Historical Board Game, 4.5 hrs, 6 players, Game, Some Gaming, Character/Armies Supplied
Two games in one ... the first strategic and the second tactical. Players will move their legiions of characters around the strategic Masterboard racing to muster the largest and most powerful army. When two opposing legions engage on the Masterboard, play is transferred to the respective Battleland where the engagement is resolved in a tactical battle.
Time Block P: Sun 11:30AM
Euro Board
PE-149 Ticket to Ride
by Bob Woodson, Euro Style Board Game, 2 hrs, 5 players, Tourn, Kids OK, Character/Armies Supplied
Another great euro game. Players collect cards of various types of train cars that they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets: goal cards that connect distant cities, and to the player who builds the longest continuous route. Fun for all ages.
Miniatures
PH-103 Flames of War - Event
by Jason Coffey, Flames of War, 7 hrs, 24 players, Tourn, Some Gaming, Char/Armies Required
NOTE: This Event will not start till Noon. The Las Vegas Wargamers recently held our regional qualifier Tournament for Flames of War this last october with our local game store - The Little Shop of Magic. We met the required 12 players, and then some. We will be hosting a Flames of War Event as the final fling of fun at ConQuest VEGAS this year. Flames of War has recommended we do this as a Regional Qualifier Tournament - so that is what we are going to do. Please be prepared to bring 1,750 point armies, painted to "table top quality". Prepare for three enjoyable rounds, and prize support from the Manufacturer. For more information please contact me directly: Jason Coffey jayce921@yahoo.com
PH-116 Last Man Standing
by Michael Conley, GUTSHOT!, 2 hrs, 8 players, Game, Kids OK, Character/Armies Supplied
28mm Gunslingers ""duke it out" on the streets of this American West town. Bring your own 28mm painted Cowboy or Cowgirl.
Historical Board
PW-148 Hannibal: Rome vs Carthage
by Bob Woodson, Historical Board Game, 4.5 hrs, 2 players, Game, Some Gaming, Character/Armies Supplied
Acclaimed card-driven game of the Second Punic War between Hannibal Barca and his mercenary army of Africans, Iberians and Gauls, and the Consuls and legions of republican Rome.
PW-150 Samarai Swords
by Bob Woodson, Historical Board Game, 4.5 hrs, 5 players, Game, Some Gaming, Character/Armies Supplied
Relive the glorious age of the samurai warrior! The time is the mid-sixteenth coentury, the Age of War in Japan. In a violent struggle for land and power, five formidable warlords prepare for a climactic clash of arms. Their weapons: secret strategies, sneak attacks, and a mastery of deadly samurai warfare. Their goal: to crush the enemy and earn the exalted title of Shogun. In the end, only one of tthem will succeed.
Time Block R: Sun 2:00PM
Euro Board
RE-151 Ra
by Bob Woodson, Euro Style Board Game, 2 hrs, 5 players, Game, Newcomers, Character/Armies Supplied
The game spans 1,500 years of Egyptian history. Seek to expand your power and fame by influencing pharaohs, building monuments, farming on the Nile, paying homage to the gods and advancing the technology and culture of the people.
Historical Board
RW-152 Robo Rally
by Bob Woodson, Historical Board Game, 2 hrs, 8 players, Game, Kids OK, Character/Armies Supplied
As one of several supercomputers in a fully automated widget factory, you have it made. You are brilliant. You are powerful. Your are sophisticated. Your anre BORED. So enjoy a little fun at the factory's expense! With the other computers, you program factory robots and pit them against each other in frantic, destructive races across the factroy floors. You have to get your robot past obstacles like gaping pits, industrial lasers, moving conveyor belts and, of course, all the other robots!
Time Block S: Sun 4:30PM
Euro Board
SE-153 Dominion
by Bob Woodson, Euro Style Board Game, 2 hrs, 4 players, Game, Newcomers, Character/Armies Supplied
In Dominion, each player starts with an identical, very small deck of cards. In the center of the table is a selection of other cards the players can "buy" as they can afford them. Through their selection of cards to buy, and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end.